A turn-based tower defense where enemies are invisible!

Play as a WWII general trying to defend his lines. Each turn, enemies move towards your base, and the only way to know their positions is to use intelligence cards. The information you get is limited, and you have to be wise to defeat all your foes. 

Made in 4 days for our internship's game jam.


Art : Jules Jorris

Programming : Badie Bakiri

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Hidden_In_Plain_Sight.zip 99 MB

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